He's completely willing to betray two of his bosses just for the sake of pure fun, regardless of how much they paid him! And the fact that he slowly becomes guillible enough to listen to The Jackal and follow his philosophy may mean that, by the end of the game, your character just absolutely freaking snapped from all the fighting and the malaria. By the end of the game, your Player Character starts showing signs of total psychopathy if you read the journal and pay attention to his actions.Hell, it can be assumed you become more infamous than The Jackal himself! You become recognized as The Devil himself and one of the rumors spread about you is that you eat your victims for fun. By the end of the game, you've been at least a week in Africa and every single day, you've killed many, many soldiers, some who were simply too terrified to even fight you. Ever since the day you landed in Africa, you've proven yourself to be an unstoppable killing machine, rampaging across the UAC under the orders of whoever pays the highest. You become this to your very own enemies, specially at Reputation 5.Relocating disjointed fingers, an arm or a foot.Bending your elbow to push a bullet out of your arm.Cauterizing an open wound with a bunch of matchsticks.Removing a bullet wound on your arm with just your finger only to come out of the other side, with metal pliers or ripping it with your own teeth and then spitting it.The healing animations at critical health.Consider yourself lucky if you have any medication to treat the symptoms. Speaking of malaria, suffering from the said disease as your screen starts flashing yellow (pictured above) and a deep, brooding noise playing in the background is pretty unsettling.Do you understand what I'm saying? Nobody kills me, NOBODY!" (Cue shoving a Machete near the player's head and then pulling a gun out) I'm the one who decides who lives and who dies! It should also be noted that, much like what Abstergo's treatment of the Assassins shown in Assassin's Creed IV: Black Flag, Instincts portrays the protagonists in a much harsher light than the main game.The Jackal: "What your old clients don't seem to understand is that they can't kill me.Longinus has an uncanny resemblance to Prosper Kouassi, an APR leader in Far Cry 2 who was assassinated by the player character at Goka Falls. Instincts would likely be Very Loosely Based on a True Story (The actual, in-universe events of Far Cry), and Abstergo would just be using the games to cover what really happened (Since they were probably involved with it anyway), similar to what the did with the in-universe release of Assassin's Creed III: Liberation. Far Cry 2 ends with the player being shot in the head. What are the other two irregular games in the Far Cry franchise? Instincts and Evolution. Due to its Darker and Edgier nature, Far Cry 2 manages to capture some very disturbing moments throughout the entire game. It still bears a "3" in the title, though, meaning there must be two other games before it. While a closure to his story is necessary, newcomers and even returning players feel that. Not to mention this is the moment that finally makes Joseph realize how bad of a person he is. Far Cry Instincts and Far Cry Instincts: Evolution are video games in the Far Cry/ Assassin's Creed/ Watch_Dogs universeIn Watch_Dogs we see arcade cabinets bearing the name of Far Cry 3: Blood Dragon, meaning it is a Game Within a Game, presumably developed by Abstergo Entertainment, who appear to be the in-universe equivalent of Ubisoft. Alas, Poor Scrappy: As annoying as Ethan is, seeing him die in Joseph’s arms is actually quite sad.
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